Codex
Charts, manifests, and rumours from every voyage you can take.
147 entries · pulled straight from the game
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Combat
12 entries
How the ship actually handles — throttle, steering, broadsides, ramming, and what enemy levels change.
Encounters
8 entries
Every node an expedition can drop you into, and what each one wants from you.
Enemies
12 entries
The ships hunting you, how they behave, and where each one is soft.
Modules
17 entries
The parts you bolt to the hull — guns, plating, storage, rams and bracing, with their real numbers.
Treasures
4 entries
What the chests, the salvage fields and the X-marks-the-spot island actually give you.
Captains
5 entries
The five captains, their passives, and the signature crew that sails with each.
Crew
75 entries
The six roles, what each hand contributes per tier, and the full hire catalog with unlock milestones.
Skills
9 entries
The three-branch captain skill tree and what every node grants per tier.
Screens
5 entries
What you spend, and every port screen laid out and labelled — what each panel does and what it costs.