Steam announcement · June 15, 2026

30 Days to Early Access

The horizon's in sight, Captains — Pirate Twist sets sail into Early Access in 30 days. To mark the countdown, a fresh Playtest build has docked, and she handles like a different vessel — the biggest pass yet on the parts that matter: the wind that drives you, the broadsides that break ships, and the captains who hunt you across three seas.

She Sails by the Wind Now

  • Read the weather. Directional wind now drives the ship — tack into it, run before it, claw upwind.
  • Per-ship handling. Heavy hulls turn and accelerate like heavy hulls. Shredded rigging slows you, so guard your sails.

Tactical Broadsides

  • The whole hull is a target. Bow and stern shots connect now instead of sailing through dead-center.
  • Rake for the kill. Bow and stern raking fire multiplies your damage — cross the stern for the real payoff.
  • Pick your shot. Round (free & infinite), Chain (shreds sails), Grape (cuts down crew), Fire (sets her alight).

Smarter Foes, Fairer Seas

  • Enemy captains intercept to broadside, run strafing passes, and hunt the crossing-the-T rake. Beat a ship below a sliver of hull and she strikes her colors, raising a white flag.
  • A gentler opening ramp — early fights are readable duels, not dogpiles. The starting sloop was rebalanced to trade fire and evade.
  • Six named boss captains, drawn distinctly across each of the three seas.
  • Choose your stakes at captain pick: Deckhand, Captain, or Pirate Lord.
  • Storms now give a wider lightning-warning window — react quick and you can sail clear.

Below Decks

A long haul of bug fixes to smooth the voyage — saved-run hull now persists correctly, the aim reticle is restored between expeditions, and a clean New Game resets as it should. Thirty days out. Take the wheel now — opt into the Playtest and wishlist for Early Access: store.steampowered.com/app/4785950 Fair winds, Captain. See you in 30 days.

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